![]() Rock Pikmin are sturdy and useful for throwing at enemies, but are slow. Red Pikmin are strong fighters and immune to fire but drown when they come into contact with water. ![]() You soon begin to discover different breeds of Pikmin, each of which has its own strengths and weaknesses. Ostensibly, the game's appeal is in the strategy. ![]() ![]() Fail to do so and any Pikmin left behind are devoured by the night time predators in a harrowing cut-scene that belies the game's otherwise sugary presentation. On your side of the symbiotic bargain you must protect them during the day and ensure you marshal every last creature back into the spaceship before sundown. The indigenous Pikmin aid you in these quests as you fling them towards obstacles or enemies, which, in sufficient numbers, they will vanquish. Your overarching task is to regroup, forage for sustenance-giving fruit and gather together the various pieces of space junk needed to flee the planet. You play as members of a group of intergalactic explorers, scattered across an alien planet as a result of their spaceship's crash landing. Likewise, this is a ragged sort of strategy game, with little of the straightforward, mainstream refinement of the company's better-known series. They may have originated from the mind of the company's most celebrated designer, Shigeru Miyamoto, but there are no Mario-esque star performers amongst their vivid herds. Pikmin 3 is the first big-hitting, first-party title since the Wii U's launch and the creatures are, perhaps, a curious choice for the task. But in Pikmin 3 the colourful, ant-like helpers carry a far greater weight on their shoulders: that of the hopes of Nintendo's ailing new console. It's the sort of generosity of imagination that still sets Nintendo apart from its console rivals. T ransfer your ageing Wii content across to a Wii U and, instead of a utilitarian loading bar, you'll see a gaggle of Pikmin carry the saves, download games and other digital flotsam from one machine to the other.
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